package org.ace.logic.teamroom.protocol;

public class TeamProtocol {
	/*创建队伍请求*/
	public static final int CREATE_CREQ = 0;
	public static final int CREATE_SRES = 1;
	
	/*邀请加入队伍*/
	public static final int INVITE_CREQ = 2;
	/*通知被邀请人 你被邀请了*/
	public static final int INVITE_SRES = 3;
	
	/*接受邀请*/
	public static final int JOIN_CREQ = 4;
	/*加入失败*/
	public static final int JOIN_FAIL_SRES = 5;
	/*通知队伍所有人 队伍刷新队伍信息*/
	public static final int TEAM_INFO_CHANGE_BRO = 6;
	
	/*离开队伍*/
	public static final int LEAVE_CREQ = 7;
	public static final int LEAVE_BRO = 8;
	
	/*同步队伍信息*/
	public static final int SYNC_TEAM_INFO_CREQ = 9;
	
	/*解散队伍*/
	public static final int DISMISS_CREQ = 10;
	public static final int DISMISS_BRO = 11;
	
	/*踢出队伍*/
	public static final int KICK_CREQ = 12;
	public static final int KICK_BRO = 13;
	
	/*聊天*/
	public static final int TALK_CREQ = 14;
	/*群发给所有人 有人说话*/
	public static final int TALK_BRO = 15;
	
}
